This short clip was the final project for a university course on Blender basics, with the task of creating a roughly 10-second flythrough of an imagined world ending in a portal. Mine became a fall through a vertical cyberpunk city, chasing a flying vehicle, built from a low-detail asset library of building parts that I combined and multiplied into the more complex structures seen in the final animation. With little prior Blender experience going in, this project was a motivating start into the world of 3D software.

















